VS is one of my favorite games of all times, and my biggest gripe has always been that the system is SOOOOO complex, but if you take the time to get all the equipment, there's essentially nothing to do with it because everything can be one-shotted before then. Instead of going all out in the difficulty level, I wanted something enjoyable and interesting. This isn't gamebreaking - my only concern is, was the minotaur supposed to drop any sigils or anything else that would prevent me from progressing further in the game?Īlso question: I saw there's a little bit of endgame/postgame content to be added? When the mod is updated, will I be able to continue using the save file I'm building now? This time, a Hand of Light dropped (um, SWEET), but nothing else, and the minotaur became frozen, Ashley couldn't chain, and I could deal out damage infinitely. After I "killed" him, he stopped moving, Ashley was able to continue attacking and dealing normal damage, but lost the ability to chain attacks (once minotaur was dead). This morning, I made it to the minotaur zombie and encountered a glitch. I was bored out of nowhere the other day and was like, "Let's see if anyone made a Vagrant Story mod!" and holy crap. Thanks again for making this mod! I remember ages ago when the stat editor came out and praying someone would eventually make one. I hardly ever used magic in vanilla because it wasn't practical. I'm so happy there are now worthy adversaries to push me deeper into the equipment system. I like to use a wide variety of weapons, and the mod is consistently challenging me to change my playing style, which is awesome! That's exactly what the original game could have done better. My initial concern with the great sword was that the whole mod would become "greatsword or die," but as I continued playing, that doesn't seem to be the case. Good bolts for crossbows can only hold one gem, and without being able to quickly raise affinities with a training dummy, crossbows now feel a bit obsolete. I also typically used to use a crossbow for fighting the evil class, but once I fought Lich and he used Surging Balm, the only solution to that problem was to assemble a great sword named Liches Get Stitches, which disposed of him promptly. I would chain 30 hits, but because the connect rate of the attack was so low, I kept pushing him to the brink of death and he'd keep recovering all of his health. I was able to play the game using my vanilla play style up until the battle with Rozencrantz - fortunately I found a video of him being defeated in the mod with a great sword which inspired me to try it, otherwise I never would have been able to kill him with a one-handed sword. In vanilla, I loathed two-handed weapons because they were so slow and shields are awesome. I never pursued equipment beyond hagane in the original game for two reasons: kill me now amounts of farming, and also, Ashley was overpowered with hagane so there was no incentive to keep going. I'm having a blast puzzling over how to forge higher-level stuff without the game being an insane farm-fest. My feedback so far: the drop rate is PERFECT. I didn't know using them could cause slowdown.Ī couple of people mentioned losing all the equipment stored in the container while playing the mod. Your emulator doesn't seem to like save states too much. It was better to acommodate that stuff early on, for design reasons as well as space limitations. But as you've mentioned, I've already added some post-game content to play with. The Great Cathedral and some of the 2nd-play areas have not been rebalanced yet. The latest version of the mod should be completable, although I haven't finished my playthrough. It's also fun to follow the live chat, I enjoyed that too. Like the room with the Mimic I could probably remove one of the Silver Wolves. Watching that segment I already see a few things that can be smoothed out. It's also the first video of someone playing the mod other than myself. I see you're quite the talker, it was very entertaining. Audio was fixed partway through, still unclear why it was kind of imbalanced. (If You feel like watching a bumbling idiot try to remember all the mechanics in play here, this is the link.
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